Game Design

Exploring the boundaries and nuances that games can afford.

(2025) The Highwaymen—An outlaw country role-playing game for a dealer, a deck of 52 cards, and 1-4 Players. (Click here to play!)
(2019) Jamais Vu—An essay game about the founding myth of cinema. (Click here to play!)
(2019) The Hand Speaks—A demonological audio inquiry into new materialist embodiment.
(2019) Mayor Dog—A cute and co-operative narrative card game about a dog’s administration. In collaboration with Alexus Clark, Zhiyu Lin, Maddie McRoy, and Claire Stricklin.
(2019) Smash the State—An off-beat digital variation on solitaire about demolishing face cards. In collaboration with John Britti and Josh Terry.
(2018) Life Pack—An interactive Twine narrative about holding onto and letting go. In collaboration with Jihan Sherman and Takeria Blunt. (Click here to play!)
(2018) Telling the Bees—An interactive exhibit about remediating ritual. In collaboration with Jihan Sherman and Takeria Blunt. (Click here to learn more!)
(2018) Escapalators—A critical design board game about space, movement, and escalators. In collaboration with Allison Crochet and Grace A. Halverson.